Scholastic Classroom Magazines Games

Digital Developer - ActionScript, Flash/Animate, JavaScript, HTML, CSS, Adobe Experience Manager, Audacity, SourceTree

Available for Web and iPad

My work for Scholastic primarily focused on developing educational games, that were played in classrooms across the United States. I would be responsible for programming, development of over a hundred games during my time with the company between 2015 and 2018. This work was done almost exclusively in Adobe Flash/Animate, with ActionScript and JavaScript as the primary languages. I was also responsible for creating some animations with vector and bitmap graphics to be placed into the games I worked on, as well as editing audio for many of the games in Audacity. After completing development, I managed uploads of each game, both through Scholastic’s own CMS, and later, Adobe Experience Manager.

 
 
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Ratios and Rates

I designed this game to help teach unit conversion and rate conversion skills, and developed it in JavaScript with Adobe Animate. The UI at gave the idea of dials on a bank vault, and the player would need to rotate the dials into the correct combination. Successfully solving the equation would open the vault and earn in-game cash, but failure to do so would raise your “alert level” and bring the game closer to its end.

 
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Early American History

This game was built in Adobe Flash, and corresponded with a lesson on the Pony Express. As students would answer questions, the map would be filled in and the pony express would get further towards its destination.

 
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Wildfires and Firefighting Facts

I made this game in JavaScript and jQuery, and it has simple drag-and-drop mechanics to match sentences. This corresponded with a lesson on wildfires, with reading comprehension elements.